Divinity II: Ego Draconis
| Date | Twitch Viewers |
|---|---|
| Sep 2 | 529 |
| Sep 1 | 686 |
| Aug 31 | 132 |
| Aug 30 | 5 |
| Aug 29 | 6 |
| Aug 28 | 2 |
| Aug 27 | 5 |
Summary
Divinity II: Ego Draconis currently has 0 live Twitch viewers across 0 active streams.
Over the 9 months we've tracked it, Divinity II: Ego Draconis's Twitch viewers peaked at 2,471.
Divinity II: Ego Draconis monthly viewer history
| Month | Twitch Avg | Twitch Peak |
|---|---|---|
| Sep 2026 month to date | 608 ▲ +601 | 1,123 |
| Aug 2026 | 7 ▼ -6 | 1,217 |
| Jul 2026 | 13 ▼ -41 | 81 |
| Jun 2026 | 54 ▲ +45 | 2,471 |
| May 2026 | 9 — | 194 |
| Apr 2026 | 9 ▼ -33 | 201 |
| Mar 2026 | 42 ▲ +31 | 459 |
| Feb 2026 | 11 ▼ -8 | 413 |
| Jan 2026 | 19 — | 393 |
Monthly averages and peak Twitch viewers, since we began tracking Divinity II: Ego Draconis.
About
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by DTP entertainment and in the United States by CDV Entertainment. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive. The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Windows.
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