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Lufia II: Rise of the Sinistrals cover

Lufia II: Rise of the Sinistrals

Twitch Viewers & Streams
// updated 3 min ago
Twitch Viewers
0
- // vs 7d ago
126 // 24 hr peak
Twitch Streams
0
- // vs 7d ago
3 // 24 hr peak
Date Twitch Viewers
Jul 2840
Jul 2710
Jul 2619
Jul 2582
Jul 2420
Jul 2314
Jul 2212

Summary

Lufia II: Rise of the Sinistrals currently has 0 live Twitch viewers across 0 active streams.

Over the 7 months we've tracked it, Lufia II: Rise of the Sinistrals's Twitch viewers peaked at 372.

Lufia II: Rise of the Sinistrals monthly viewer history

Month Twitch AvgTwitch Peak
Jul 2026
month to date
19
372
Jun 2026
19
▲ +4
133
May 2026
15
▼ -11
125
Apr 2026
26
▲ +14
188
Mar 2026
12
▼ -17
150
Feb 2026
29
▲ +9
338
Jan 2026
20
242

Monthly averages and peak Twitch viewers, since we began tracking Lufia II: Rise of the Sinistrals.

About

Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.

Genres
Platforms
Super Nintendo Entertainment SystemSuper Famicom
Developer
Neverland
Publisher
Natsume Inc., Nintendo, Taito
Release Date
February 24, 1995
Game Modes
Single player
Perspective
Side view
Themes
Fantasy

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