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Scooby-Doo! Night of 100 Frights cover
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Scooby-Doo! Night of 100 Frights

Twitch Viewers & Streams
// updated 10 min ago
Twitch Viewers
13
+4 // vs 7d ago
36 // 24 hr peak
Twitch Streams
1
-1 // vs 7d ago
3 // 24 hr peak
Date Twitch Viewers
Jul 1515
Jul 1413
Jul 135
Jul 12184
Jul 114,530
Jul 105
Jul 913

Summary

Scooby-Doo! Night of 100 Frights currently has 13 live Twitch viewers across 1 active streams, with viewership up 4 compared to the same time last week.

Over the 7 months we've tracked it, Scooby-Doo! Night of 100 Frights's Twitch viewers peaked at 32,982.

Scooby-Doo! Night of 100 Frights monthly viewer history

Month Twitch AvgTwitch Peak
Jul 2026
month to date
321
▲ +300
32,982
Jun 2026
21
▲ +11
359
May 2026
10
▼ -2
208
Apr 2026
12
▲ +3
87
Mar 2026
9
▼ -2
64
Feb 2026
11
▲ +2
86
Jan 2026
9
69

Monthly averages and peak Twitch viewers, since we began tracking Scooby-Doo! Night of 100 Frights.

About

Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]

Genres
Platforms
XboxNintendo GameCubePlayStation 2
Developer
Heavy Iron Studios
Publisher
THQ
Release Date
May 20, 2002
Game Modes
Single player
Perspective
Third person
Themes
Action

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