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Big Rigs: Over the Road Racing cover

Big Rigs: Over the Road Racing

Steam Player Count & Twitch Viewers / Streams
// updated 6 min ago
Steam Players
1
0 // vs 7d ago
1 // 24 hr peak
Twitch Viewers
0
- // vs 7d ago
// 24 hr peak
Twitch Streams
0
- // vs 7d ago
// 24 hr peak
Date Steam Players Twitch Viewers
Jun 3010
Jun 2910
Jun 2810
Jun 2720
Jun 2610
Jun 2500
Jun 2420

Summary

Big Rigs: Over the Road Racing currently has 0 live Twitch viewers across 0 active streams.

On Steam, it currently has 1 concurrent players.

Over the 6 months we've tracked it, Big Rigs: Over the Road Racing's Steam players peaked at 6 and Twitch viewers peaked at 3,918.

Big Rigs: Over the Road Racing monthly player & viewer history

Month Steam AvgSteam Peak Twitch AvgTwitch Peak
Jun 2026
month to date
1
4
9
▲ +1
26
May 2026
1
4
8
▲ +5
24
Apr 2026
1
4
3
▼ -990
5
Mar 2026
1
▼ -1
4
993
▲ +989
3,918
Feb 2026
2
▼ -1
5
4
▲ +2
5
Jan 2026
3
6
2
24

Monthly averages and peak concurrent Steam players and Twitch viewers, since we began tracking Big Rigs: Over the Road Racing.

About

Big Rigs: Over the Road Racing (often simply referred to as Big Rigs) is a 2003 third-person racing video game developed by Stellar Stone and published by GameMill Publishing for Microsoft Windows PC systems. The game was released as a largely unfinished product and many parts of it do not work properly at all. The packaging of Big Rigs states that the main objective of the game is to race a semi-trailer truck (known colloquially as a "big rig") in order to safely deliver illegal cargo being carried by the vehicle, while avoiding the local police force. In actuality, there are no police in the game, no such objectives are presented within the game itself and there is no load attached to the truck.[1] Much of the game instead centers on the player racing their truck against fellow drivers to the finish line; however, in the earlier versions the player's computer-controlled opponent vehicles have no AI and never move from the starting position. In a later version, the computer-controlled opponent will race around the track, but will stop just before crossing the finish line. The timer in the game is merely aesthetic and has no limit on the gameplay. In addition, due to a lack of collision detection, there are no obstacles to navigate within the game, and the player is able to phase through environments and leave the game altogether. Big Rigs: Over the Road Racing was critically panned. The game's criticism is largely directed at its "blatantly unfinished"[2] state: lack of collision detection and frequent violation of the laws of physics, frequent and major software bugs, poor visuals, and severe lack of functionality. As a result, the game is now widely regarded as one of the worst video games of all time

Genres
Platforms
PC (Microsoft Windows)
Developer
Stellar Stone
Publisher
GameMill Entertainment
Release Date
November 20, 2003
Game Modes
Single playerCo-operative
Perspective
Third person

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