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Rhythm Tengoku cover

Rhythm Tengoku

Twitch Viewers & Streams
// updated 12 min ago
Twitch Viewers
0
- // vs 7d ago
22 // 24 hr peak
Twitch Streams
0
- // vs 7d ago
2 // 24 hr peak
Date Twitch Viewers
Jul 150
Jul 149
Jul 132
Jul 121
Jul 113
Jul 1011
Jul 93

Summary

Rhythm Tengoku currently has 0 live Twitch viewers across 0 active streams.

Over the 7 months we've tracked it, Rhythm Tengoku's Twitch viewers peaked at 78.

Rhythm Tengoku monthly viewer history

Month Twitch AvgTwitch Peak
Jul 2026
month to date
5
33
Jun 2026
5
▲ +1
36
May 2026
4
▲ +1
17
Apr 2026
3
▼ -4
17
Mar 2026
7
▼ -2
55
Feb 2026
9
▼ -5
70
Jan 2026
14
78

Monthly averages and peak Twitch viewers, since we began tracking Rhythm Tengoku.

About

A rhythm-action game like no other from the same team that created WarioWare. Rhythm Tengoku contains 48 minigames that put your rhythm to the test in a variety of crazy scenarios. Rhythm Tengoku was developed by Nintendo R&D1 and released exclusively in Japan for the GBA in 2006 and in arcades with Sega's help in 2007. Being developed by the same studio responsible for the WarioWare games, Rhythm Tengoku mixes the mini-game based gameplay with rhythm game elements, featuring unusually high-quality music for a GBA game. The game started development in 2004. A 2002 prototype for a GBA drum sequencer was incorporated into Rhythm Tengoku as well: the player can freely drum within the Sound Test or take on 19 drum lessons. (Source) The game contains eight stages with five rhythm games and one remix of the previous five each, adding up to 48 different mini-games total. Each game can be completed without hitting every note perfectly, although doing so will unlock various rhythm-related bonus games and modes, such as a drum set where you have to mimic what the drummer does. Much like the Wario Ware series of games, Rhythm Tengoku is all about following your senses and trying to be aware of various cues in the visuals and audio. This emphasis on sense instead of language makes it quite easy for anyone to pick up and play, even though the game is entirely in Japanese (and consequently only available in the Asian region or through an import website). For example, one of the game's levels has you rapping with a computer-controlled character. He'll speak a colour-coded Japanese phrase, and the player must press 'A' in different rhythms. Although the game explains what rhythms to do for which phrase, non-Japanese speaking players can watch hand movements on-screen to figure it out without the need for language. Occasionally, challenges will crop up, asking you to complete a level without any mistakes. Doing so earns you a certificate for that level, and a pink heart with a 'P' on it appears in that level's description.

Genres
Platforms
Game Boy Advance
Developer
Nintendo SPD Production Group No. 1
Publisher
Nintendo
Release Date
August 3, 2006
Game Modes
Single playerMultiplayerSplit screen
Perspective
First personSide view
Themes
ComedyKidsParty

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