Kagero: Deception II
| Date | Twitch Viewers |
|---|---|
| Aug 23 | 0 |
| Aug 22 | 0 |
| Aug 21 | 12 |
| Aug 20 | 0 |
| Aug 19 | 0 |
| Aug 18 | 0 |
| Aug 17 | 0 |
Summary
Kagero: Deception II currently has 0 live Twitch viewers across 0 active streams.
Over the 8 months we've tracked it, Kagero: Deception II's Twitch viewers peaked at 24.
Kagero: Deception II monthly viewer history
| Month | Twitch Avg | Twitch Peak |
|---|---|---|
| Aug 2026 month to date | 11 — | 16 |
| Jul 2026 | - — | - |
| Jun 2026 | 3 ▲ +1 | 6 |
| May 2026 | 2 — | 4 |
| Apr 2026 | - — | - |
| Mar 2026 | 1 ▼ -4 | 3 |
| Feb 2026 | 5 ▲ +2 | 24 |
| Jan 2026 | 3 — | 16 |
Monthly averages and peak Twitch viewers, since we began tracking Kagero: Deception II.
About
Kagero: Deception II is the sequel to Tecmo's Deception. It follows a similar, hard-to-classify gameplay style, which can be perhaps defined as a real-time strategy game with RPG elements. Instead of commanding troops and units, Millennia has to place traps and activate them to prevent the intruders from conquering the castle. Unlike the first game, Kagero: Deception II is played from a third-person perspective. A major addition to the gameplay is the introduction of "trap combos": traps can be positioned in such a way that they will trigger each other, leading to powerful combinations that would harm the invaders more. The game also allows to customize traps and use various materials to build new ones. As before, the main character and her traps grow in power in correspondence with the amount of enemies killed, lending the game a RPG flavor. The morality system also present in this sequel, as the player can decide for Millennia whom to kill and whom to spare. Eventually, the player will be able to choose to join either the Timenoids or the humans.
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