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Enemy Zero cover

Enemy Zero

Twitch Viewers & Streams
// updated 13 min ago
Twitch Viewers
0
- // vs 7d ago
// 24 hr peak
Twitch Streams
0
- // vs 7d ago
// 24 hr peak
Date Twitch Viewers
Sep 20
Sep 10
Aug 310
Aug 300
Aug 290
Aug 280
Aug 270

Summary

Enemy Zero currently has 0 live Twitch viewers across 0 active streams.

Over the 7 months we've tracked it, Enemy Zero's Twitch viewers peaked at 405.

Enemy Zero monthly viewer history

Month Twitch AvgTwitch Peak
Jul 2026
9
▲ +6
12
Jun 2026
3
5
May 2026
-
-
Apr 2026
2
▼ -17
5
Mar 2026
19
▲ +14
405
Feb 2026
5
▼ -5
7
Jan 2026
10
17

Monthly averages and peak Twitch viewers, since we began tracking Enemy Zero.

About

Enemy Zero was the second game to star the digital character Laura Lewis—the first being D. In E0, gameplay sequences alternate between interactive FMV and real time exploration, both from a first person perspective. The interactive FMV component uses gameplay identical to an earlier Warp game, D. The real time component of E0 is unique. Enemies are invisible, and location is only possible through the use of sound, with notes of different pitch helping the player find the distance and direction of enemies. Additionally, every gun in the game must be charged up immediately before each shot, and charging a shot for too long will cause the charge to dissipate, after which the charging must start over. Since all available guns have very limited range, this makes timing crucial; beginning to charge the gun too late or too soon will allow the enemy to reach Laura, resulting in an immediate game over. In Enemy Zero, reloading the gun and moving the character around are mechanics that have been made intentionally slow,[4] which stimulates players to avoid combat and direct contact with the alien enemies as much as possible. In the early segments of the game, avoiding detection is not only recommended; it is required, since the player has no means to defend him or herself without a gun. Enemy Zero is an example of a game containing stealth elements[5] roughly two years before the release of Metal Gear Solid popularized the genre worldwide, though ten years after Metal Gear started the genre in 1987.

Genres
Platforms
PC (Microsoft Windows)Sega Saturn
Developer
WARP
Publisher
Sega, WARP
Release Date
December 13, 1996
Game Modes
Single player
Perspective
First personAuditory
Themes
ActionHorrorSurvivalStealthOpen world

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