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SOCOM: US Navy SEALs cover

SOCOM: US Navy SEALs

Twitch Viewers & Streams
// updated 6 min ago
Twitch Viewers
0
- // vs 7d ago
// 24 hr peak
Twitch Streams
0
- // vs 7d ago
// 24 hr peak
Date Twitch Viewers
Jul 150
Jul 140
Jul 130
Jul 120
Jul 112
Jul 100
Jul 90

Summary

SOCOM: US Navy SEALs currently has 0 live Twitch viewers across 0 active streams.

Over the 7 months we've tracked it, SOCOM: US Navy SEALs's Twitch viewers peaked at 1,076.

SOCOM: US Navy SEALs monthly viewer history

Month Twitch AvgTwitch Peak
Jul 2026
month to date
3
▲ +1
8
Jun 2026
2
▼ -3
8
May 2026
5
▼ -73
31
Apr 2026
78
▲ +76
1,076
Mar 2026
2
▼ -11
6
Feb 2026
13
▲ +8
516
Jan 2026
5
15

Monthly averages and peak Twitch viewers, since we began tracking SOCOM: US Navy SEALs.

About

The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.

Genres
Platforms
PlayStation 2
Developer
Zipper Interactive
Publisher
Sony Computer Entertainment
Release Date
August 27, 2002
Game Modes
Single playerMultiplayer
Perspective
First personThird person
Themes
ActionWarfare

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